My name is Nikita Moskalev. Like all children, I was passionate about drawing as a child. At the age of 12, I started studying at a Children's Art School. Then I continued to improve my skills, studying at the University of Smolensk State University (2005 - 2010) at the Faculty of Graphic Arts. Specialty - Fine arts. From 2010 to 2017, I worked as a portrait painter in an engraving workshop. Since 2017, I started studying CG and freelancing in game industry and cinema production.
2019 - illustrator on an unreleased project at the Daily Magic Studio
Tasks: drawing backgrounds (interior, exterior) based on concepts in a realistic style.
Soft: Zbrush, Photoshop
2019-2024 - Environment Artist at Playrix
Tasks: creation of concept art backgrounds, illustrations, rendering art in final quality in a stylized style
Soft: Blender, Photoshop
Skills:
-Adobe Photoshop
-Zbrush (basic level)
-Blender (Intermediate level)
-English language (Intermediate level)
-Drawing by hand
- Illustration "it's time to market" entered the top 50 best works Artillery Art Awards 2019
Creating backgrounds for visual novels in a semi-realistic style using hand painting Psotoshop.
Creating backgrounds for visual novels in a realistic style using 3d as a basis and post-processing in Psotoshop.